

Both are not viable in a multiplayer game, and I don't want to risk getting banned. It's a niche setup after all.Ĭommunity has been doing the rest in most cases, either by modding or live patching memory contents. Other than EA/Ubisoft and a few other studio specialized on racing, I don't really expect consistent perfect triple monitor support. It mostly depends on the middleware or game engine devs are using, and of course devs need to test it once at least. Even huge budget games get them wrong very often, especially on the UI part. Hey, let's not turn this thread into debating about why triple monitor support is not perfect. Few players use triple-monitor systems yet, so devs need to choose whether to implement something for the majority or something for a few % of the playerbase. Originally posted by Ryuu:Well, high resolution support(like 4K) was improved since they, GUI scaling added.
